/**
 * Created by yuchenfei on 2016/12/19.
 */

function notFand() {
    ParticleSystem.Shape.switchShape(ParticleSystem.ShapeBuilder.letter("404"));
}

window.onload = function () {
    ParticleSystem.init();
    ParticleSystem.Shape.shuffleIdle(900);  // 创建1000个随机粒子

    setInterval("notFand()",4000);  // 每两秒变换一次
};